The Window is the root of all things. The Window class controls access to Stages, the Compositor, and asset loading.
The following signals are available for the Window class:
The Window class has a platform
property which is for platform-specific functionality and information. It has the following attributes:
Platform::name()
- Returns the name of the platform. One of "linux", "windows", "darwin", "android" or "dreamcast"Platform::sleep_for_us(int32_t)
- Sleeps for the specified number of microseconds. This is mainly because the Dreamcast compiler doesn't support std::this_thread::sleep_for(...)
.